That being said:
SPOILERS AND STUFF AHEAD. ETC ETC. YOU WERE WARNED.
Background info:
The Last of Us was a highly anticipated PS3 exclusive released on June 14th, 2013. It was published by Naughty Dog (Jak and Daxter, Uncharted, Crash Bandicoot) and is rated M for violence, language, etc. It was highly praised upon its release, and is very likely one of the best, if not the absolute best PS3 exclusive on the market.
The plot:
I've been having to explain this a lot lately because my roommates and their friends have been playing this game. So here's a very rough plot summary: Y'know those mushrooms that infect and mind control ants? Well, basically, that fungus has evolved and is able to spread to and infect humans.
The game starts off right at the beginning of this outbreak. You play as Joel, who's last name is never given, as he fights his way to safety with his brother and daughter. However, things don't go so well for Joel, and his daughter is shot and killed by the military (who were under strict orders to eliminate everyone in the area as they might be infected). This sets the stage for the bleak future that Joel later wakes up in.
It's been several years since Joel's daughter was killed, and he now leads a much different life - that of a smuggler, getting items in and out of the quarantine zone he lives in. Joel has a partner named Tess (their relationship is never fully explained, but I have to imagine that a man and a woman living in the same house, doing the same job, etc. might have some sort of love interest for one another). Joel and Tess leave their apartment to track down a gangster by the name of Robert, who has stolen some weapons and other things from the duo. They track him down and kill him, but not before Robert reveals that he has given the stolen goods to the Fireflies - essentially a resistance group working against the oppressive military. Coincidentally, the leader of the Fireflies (Marlene) shows up right after Robert dies, injured badly. Marlene leads Joel and Tess back to the Fireflies' safe house, and promises to get their merchandise back if Joel and Tess will do one job for the Fireflies - smuggle a young girl by the name of Ellie out of the city. Joel and Tess agree (because they really have no other choice), and they leave the city with Ellie later that night.
So what's so special about Ellie? Well, it turns out that she's infected - but she's immune. The Fireflies think they can extract a cure for the infection from Ellie, by studying her and figuring out how or why she became immune.
This is getting a little long winded, isn't it? Let me try to shorten it up some:
- The group of Fireflies they were supposed to give Ellie to is dead.
- Tess gets bitten and dies.
- Joel and Ellie trek across pretty much all of the US on the hunt for the Fireflies, meeting bandits, friends, and even Joel's brother along the way.
- Joel gets badly injured, and Ellie has to take care of him during the winter - they develop a father/daughter bond (as if no one saw that coming).
- Ellie gets captured by some crazy cannibal dude that wants to eat and or have sex with her. Dude, she's 14. Weird.
- Ellie escapes and Joel wakes up from his almost-coma and goes looking for her.
- Joel finds Ellie smashing the cannibal guy's head in with a fucking machete. Brutal.
- Joel comforts Ellie, which is where the father/daughter bond really shines through.
- Joel and Ellie eventually find the Fireflies at a hospital.
- Turns out Ellie has to die to make the cure.
- Joel says "fuck that", kills every Firefly in the hospital, including Marlene.
- The pair goes back to Joel's brother's town, Ellie asks Joel if they were able to find a cure and Joel lies to her. She knows though.
- The end.
Yeah, sorry, but trying to type all that out in paragraph form would take ages. Anyway:
The gameplay:
The gameplay:
The Last of Us is a third-person survival horror/shooter with crafting elements thrown in for good measure. The aiming is crazy inaccurate, but in a good way. The horror parts are absolutely nerve-wracking. The crafting is well done, and feels right in the world Naughty Dog creates.
There are several different weapons, including but not limited to 3 pistols, a flamethrower, a bow and arrow, a rifle, a shotgun, molotovs, shivs, nail bombs (think frag grenades with nails instead of shards of metal), bricks, bottles, several different melee weapons, and an assault rifle (or maybe it was a SMG, I don't remember). Craftable items include nail bombs, molotovs, medkits, shivs, smoke bombs, and the crafting menu also allows you to attach blades to your melee weapons to provide instant-kill hits. Very, very nice.
There are several different weapons, including but not limited to 3 pistols, a flamethrower, a bow and arrow, a rifle, a shotgun, molotovs, shivs, nail bombs (think frag grenades with nails instead of shards of metal), bricks, bottles, several different melee weapons, and an assault rifle (or maybe it was a SMG, I don't remember). Craftable items include nail bombs, molotovs, medkits, shivs, smoke bombs, and the crafting menu also allows you to attach blades to your melee weapons to provide instant-kill hits. Very, very nice.
The enemy design is great. There are three types of infected - your freshly infected, which are basically fast zombies; your not-so-freshly infected, which are called Clickers - named so as they have mushrooms sprouting out of the upper half of their head, rendering them blind... so they use echolocation to find prey; and your big daddy infected, aptly named Bloaters - basically mini-bosses, they throw stuff at you. Fresh infected hurt pretty bad if they hit you, but the Clickers and Bloaters will kill you instantly if they grab you - the only way to break out of this is to upgrade your "Shiv Mastery" stat, which will allow you to stab a Clicker in the neck with a crafted shiv, killing them instantly. Bloaters will kill you in one hit if they grab you no matter what. And these death animations are brutal. Clickers bite your neck and rip out your jugular (or aorta, fuck, I don't know) and Bloaters grab your head and basically snap your jaw off while poking out your eyes. Fuck that. FUCK that.
F U C K T H A T.
F U C K T H A T.
There are also straight up human enemies, bandits, which are just dudes - they see/hear you, shoot at you, use pipes/bats/etc to hit you, form groups... kinda like bandits should.
One neat thing that I personally liked about TLOU was the "listening mode"; basically, you hold down the R2 button and Joel focuses his hearing, allowing you to see enemies through walls as long as they're making sound. Very useful for the infected enemies and bandits alike. However, many people felt that this broke the realism of the game, and I can see where they're coming from with that... not like you can really see people through walls. Fortunately, Naughty Dog allows you to turn off listening mode altogether if you wish, and if you want to play on the hardest difficulty, listening mode is disabled whether you like it or not.
Visually, the game is stunning. My God. So gorgeous, I felt like it was almost real. It's very colorful despite being a post-apocalyptic style game (I'm looking at you, Fallout 3, with your green filter). The audio was spot on too - they got great voice actors for the main characters, including Troy Baker as Joel, and Nolan North as a crazy cannibal man... Troy also played Booker DeWitt in Bioshock: Infinite, fun fact. No expense was spared on this game. It's top notch in every way.
The verdict:
6 golden bananas plus out of Shigeru Miyamoto. Really though, 5/5. Best full game I've played this year, easily. The only thing that has even come close to the amount of fun I had with TLOU was Far Cry 3: Blood Dragon, and you saw how much I gushed over that.